Dungeon Sprint DCSS version 0.23-s1-283-g95457eabdf (console) character file. 137986 hilarita the Conqueror (level 17, -1/208 HPs) Began as a Naga Berserker on Jan 23, 2022. Was the Champion of Trog. Slain by a merfolk impaler ... wielding a +2 trident of protection (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:24:16 (2648 turns). hilarita the Conqueror (Naga Berserker) Turns: 2648, Time: 00:24:17 Health: -1/208 AC: 32 Str: 43 XL: 17 Next: 25% Magic: 0/32 EV: 7 Int: 7 God: Trog [******] Gold: 0 SH: 38 Dex: 20 Spells: 16/16 levels left rFire + . . SeeInvis + G - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold + . . Gourm . H - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . j - +5 gold dragon scales rPois + Spirit + W - +0 helmet of Mental Paralysis {Regen+ Dex+5} (curse) rElec + Warding . K - +2 cloak {MR+} rCorr . Reflect . O - +3 pair of gauntlets of War {Slay+5} MR +++++ Harm . (no barding) Stlth ..........NoTele + V - amulet of Feacraso {Spirit *Drain Str+5 Dex+3 *Curse} (curse) HPRegen 1.84/turn F - +6 ring of strength MPRegen 0.23/turn E - +6 ring of strength @: lethally poisoned (-1 -> -2), berserk cooldown, mesmerised, starving, regenerating, hasted and slowed, very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, constrict 1, AC +5 a: Spit Poison, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Trog. Trog was exalted by your worship. You were starving. You visited 1 branch Inventory: Hand Weapons G - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Missiles b - 46 javelins (quivered) Armour j - +5 gold dragon scales (worn) H - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - a +2 cloak of magic resistance (worn) O - the +3 pair of gauntlets of War (worn) {Slay+5} (You found it in the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+5). W - the cursed +0 helmet of Mental Paralysis (worn) {Regen+ Dex+5} (You found it in the Dungeon) It affects your dexterity (+5). It increases your rate of regeneration. It has a curse placed upon it. Jewellery n - the ring of the Solstice {rPois rN+ Int+3 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It lets you see invisible. A - a +6 ring of dexterity B - the ring of Aweazio {Int+3 Slay+3 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. C - the amulet "Inituv" {+Rage rPois MP+9 Slay+3} (You found it in the Dungeon) [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your magic capacity (+9). It lets you go berserk. D - a +6 ring of intelligence E - a +6 ring of strength (right hand) F - a +6 ring of strength (left hand) J - the ring of Qochaoxt {rPois rC+ Dex+4 Slay+2} (You found it in the Dungeon) [ring of poison resistance] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from poison. L - the ring "Juzecs" {rElec Int+4 SInv Stlth-} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. M - the ring of Raicsiy {rCorr rC+ SInv} (You found it in the Dungeon) [ring of resist corrosion] It protects you from cold. It lets you see invisible. N - an uncursed ring of magical power P - an uncursed ring of ice R - the ring "Haasmira" {Fire MR++ Int-2} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. S - the ring of Satyriasis {Wiz rF+ MR+ Int+3} (You took it off a vampire knight in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. T - the ring of the Coward {rC+ MP+9 Int+4} (You found it in the Dungeon) [ring of magical power] It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). U - an uncursed ring of protection from fire V - the cursed amulet of Feacraso (around neck) {Spirit *Drain Str+5 Dex+3 *Curse} (You took it off a deep elf mage in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It affects your dexterity (+3). It curses itself when equipped. It causes draining when unequipped. It has a curse placed upon it. Y - the ring "Geckur" {rCorr rN+ Str+2 Int+2} (You found it in the Dungeon) [ring of resist corrosion] It affects your strength (+2). It affects your intelligence (+2). It protects you from negative energy. Wands x - a wand of mindburst (7 charges) y - a wand of iceblast (7 charges) z - a wand of acid (7 charges) Scrolls i - 4 scrolls of blinking q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 4 potions of haste g - 7 potions of magic h - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 6 potions of might Miscellaneous a - a phantom mirror I - 8 sacks of spiders Q - a lamp of fire Comestibles c - 6 bread rations v - 40 fruits w - 4 meat rations Skills: O Level 27 Fighting - Level 18.0 Axes - Level 11.3 Armour - Level 10.1 Dodging + Level 22.3 Shields * Level 22.0 Evocations You had 16 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +5) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. You can use your snake-like lower body to constrict enemies. Message History PANG! The snapping turtle bites you but does no damage. The merfolk impaler hits you but does no damage. x2 The merfolk impaler hits you from afar with a vampiric trident. * * * LOW HITPOINT WARNING * * * The tentacle slaps you but does no damage. The merfolk impaler hits you from afar with a trident of flaming! * * * LOW HITPOINT WARNING * * * The merfolk impaler burns you. * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you but does no damage. x2 You writhe in agony. * * * LOW HITPOINT WARNING * * * The wind drake flaps its wings at you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The merfolk impaler closely misses your sixfirhy. The merfolk impaler hits you but does no damage. x2 The merfolk impaler hits you from afar with a trident of protection! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓ ▓..... ::[=§§ §§▓..|.) ▓.§:X§)§§§§§§}≈§.§▓..}.) ▓.§Xw§§"§§§§"X§§§.▓....} ▓§§.│..§....≈§.w§§▓..... ▓<§.§§§.§..§.≈§..§▓..... ▓.\*.§.m.......§§§▓..... ▓..w§t§3mm§.t§3w*§▓..... ▓≈≈≈.>C))m..)§§§§≈▓..... ▓.≈≈