Dungeon Sprint DCSS version 0.23-s1-270-g82be254d4d (console) character file. 74 hilarita the Slasher (level 4, 0/55 HPs) Began as a Demonspawn Skald on Jan 9, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:39 (287 turns). hilarita the Slasher (Demonspawn Skald) Turns: 287, Time: 00:00:40 Health: 0/55 AC: 3 Str: 18 XL: 4 Next: 9% Magic: 0/8 (9) EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ..........NoTele + (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking (expiring), lethally poisoned (0 -> -14), infusing, very quick, 1 MP reserved for charms A: horns 1 a: End Permanent Enchantments You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a bread ration Skills: + Level 3.7 Fighting * Level 4.6 Long Blades + Level 2.8 Armour - Level 1.7 Dodging + Level 3.5 Spellcasting + Level 4.0 Charms You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 13/25 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm 13/100 7% 2 ##..... Shroud of Golubria Chrm/Tloc 8/50 16% 2 ##..... Spectral Weapon Hex/Chrm 8/100 32% 3 ###.... Regeneration Chrm/Necr 8/200 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Altars to gods listed above are guaranteed either in the Temple or between levels 2 and 9 of the Dungeon. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You slash the white imp! The white imp is almost dead. You feel sick. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You closely miss the white imp. You headbutt the white imp. You kill the white imp! Your Charms skill increases to level 4! You have reached level 4! You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. The bat zombie barely misses you. You riposte. You closely miss the bat zombie. You slash the bat zombie! You destroy the bat zombie! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ There were no monsters in sight! Vanquished Creatures A scorpion (D) An adder (D) A white imp (D) A dart slug (D) A leopard gecko (D) A bat zombie (D) A goblin (D) 2 hobgoblins (D) A bat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hilarita the Demonspawn Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 7 | D | Reached skill level 1 in Armour 276 | D | Noticed a scorpion 280 | D | Killed a scorpion 280 | D | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 280 | D | Reached XP level 2. HP: 16/24 MP: 3/6 280 | D | Reached XP level 3. HP: 20/29 MP: 3/7 284 | D | HP: 2/43 [white imp/puff of frost (9)] 285 | D | Reached XP level 4. HP: 3/37 MP: 0/9 287 | D | Succumbed to a scorpion's poison Vault maps used: D: linesprint Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.6 Armour | 2 | 2.8 Charms | 3 4 | 4.0 Fighting | 3 | 3.7 Spellcasting | 3 | 3.5 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 28 | 1 || 29 Headbutt | 1 | || 1 Cast: * Infusion | 5 | || 5 Use: Potion | 1 | || 1 Armor: Leather armour | 7 | || 7 Dodge: Dodged | 8 | 1 || 9 Rpst.: Falchion | 3 | 1 || 4 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 106 | 0.0 | 0 | 10 | 0.0 | 287 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 106 | 0.0 | 0 | 10 | 0.0 | 287 +---------+---------+-------+---------+---------+-------+---------