Crawl Stoat Soup version 0.23-s1-120-g9a5ec4b3d1 (console) character file. 2 hilarita the Scratcher (level 1, -1/9 HPs) Began as a Felid Transmuter on Mar 6, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (111 turns). hilarita the Scratcher (Felid Transmuter) Turns: 111, Time: 00:00:32 Health: -1/9 AC: 1 Str: 6 XL: 1 Next: 25% Magic: 3/3 (4) EV: 18 Int: 14 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Warding . (cloak unavailable) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: beastly appendage, quick, 1 MP reserved for charms, 0.01 MP regen used to sustain charms A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation, End Permanent Enchantments You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Missiles a - 12 arrows Potions e - a potion of agility {unknown} Comestibles c - a meat ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut 7/50 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut 7/100 14% 2 ###.... Spider Form Tmut/Pois 4/200 41% 3 ####... Ice Form Ice/Tmut 4/100 83% 4 #####.. Blade Hands Tmut 7/200 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The kobold throws a stone. The stone misses you. A jackal comes into view. The kobold throws a stone. The stone closely misses you. The kobold hits you with a dagger. You grow a pair of large bovine horns. You scratch the kobold. The kobold is heavily wounded. A jackal comes into view. The jackal bites you. The kobold closely misses you. A jackal comes into view. The jackal barks! You scratch the kobold. You kill the kobold! The jackal completely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. The jackal bites you. You die... ...# ....# ######### .....# ........######....# #...@..........# ....###hg.........# . ....[...........# ### ................####.. .h...........(......... h...........(.......... ........######......... ........# #......... ....... #......... +##### #......... #......... You could see a jackal and a hobgoblin. Vanquished Creatures A kobold (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hilarita the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 111 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rhombi, serial_corexii_hall, corexii_hall_statues_t, chequers_hall_statues_wall_a Action || total -------------------------++------- Melee: Unarmed || 4 Headbutt || 1 Cast: * Beastly Appenda || 3 Use: Scroll || 2 Armor: Skin || 1 Dodge: Dodged || 7 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 111 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 111 +---------+---------+-------+---------+---------+-------+---------