Dungeon Sprint DCSS version 0.22-s0-29-gb79a465cbe (console) character file. 7 hilarita the Charmwright (level 2, -2/19 HPs) Began as a Faerie Dragon Skald on Nov 27, 2019. Was an Initiate of Qazlal. Slain by a merfolk ... wielding a +4 trident (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:11 (112 turns). hilarita the Charmwright (Faerie Dragon Skald) Turns: 112, Time: 00:02:11 Health: -2/19 AC: 6 Str: 9 XL: 2 Next: 0% Magic: 3/7 EV: 8 Int: 22 God: Qazlal [......] Gold: 0 SH: 33 Dex: 17 Spells: 7/10 levels left rFire . . . SeeInvis . a - +5 demon whip rCold . . . Gourm . w - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn D - +6 ring of intelligence MPRegen 0.10/turn A - +6 ring of dexterity @: flying, infusing A: small, unfitting armour, magic attunement, magical scales, able to fly a: Stop Flying, Renounce Religion, End Permanent Enchantments You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 demon whip (weapon) Armour w - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery A - a +6 ring of dexterity (right hand) B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence (left hand) E - a +6 ring of strength F - a +6 ring of strength Wands x - a wand of disintegration (7) y - a wand of iceblast (7) z - a wand of acid (7) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of agility n - 5 potions of might Comestibles c - 5 bread rations u - 42 fruits v - 4 meat rations Skills: + Level 1.7 Fighting - Level 1.7 Maces & Flails + Level 2.6 Dodging - Level 3.8 Shields - Level 4.6 Spellcasting + Level 4.7 Charms * Level 0.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #### 8% 1 None b - Shroud of Golubria Chrm/Tloc ###... 28% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ####.... 11% 2 None Regeneration Chrm/Necr ###....... 50% 3 None Spectral Weapon Hex/Chrm ###..... 50% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot fit into any form of body armour. Your sparkly wings attract attention. (Stealth-). You are small and have problems with some larger weapons. Your spells do not cause hunger; their MP costs are reduced by 1. Your shimmering scales repel attacks (AC +6, SH +6). You can fly continuously. Message History BOUMMMMG! You block the merfolk's attack. GONNNNG! You barely miss the merfolk. The merfolk is heavily wounded. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. BONNNG! You hit the merfolk! The merfolk is severely wounded. You block the merfolk's attack. PTOANNNG! You block the merfolk's attack. SHROANNG! You whack the merfolk! The merfolk is almost dead. The merfolk hits you with an enchanted trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.}.▓ ▓.mm..▓ ▓@....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hilarita the Faerie Dragon Skald began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 11 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 11 | D | Found the +10 dark maul {crush} 11 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 11 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 11 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 49 | D | Became a worshipper of Qazlal Stormbringer 52 | D | Reached XP level 2. HP: 19/19 MP: 3/7 96 | D | Learned a level 2 spell: Shroud of Golubria 104 | D | Entered arena 2. 104 | D | Noticed a merfolk 104 | D | Noticed a merfolk 104 | D | Found a transporter. 112 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Shields | 3 | 3.8 Spellcasting | 4 | 4.6 Charms | 4 | 4.7 Fighting | | 1.7 Maces & Flails | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Demon whip || 6 Cast: Infusion || 1 Use: Potion || 1 Block: Shield || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 112 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------