Dungeon Sprint DCSS version 0.22.2-63-g3290038d0b (console) character file. 6 hilarita the Skirmisher (level 1, -8/12 HPs) Began as a Vine Stalker Fighter on July 21, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:21 (33 turns). hilarita the Skirmisher (Vine Stalker Fighter) Turns: 33, Time: 00:00:21 Health: -8/12 AC: 6 Str: 18 XL: 1 Next: 90% Magic: 0/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration l - 2 chunks of flesh Skills: + Level 3.0 Fighting * Level 2.7 Long Blades + Level 2.7 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History a club; a giant cockroach corpse You butcher the giant cockroach corpse. l - 2 chunks of flesh There is an open door to the Dungeon here. You see here a club. Okay, then. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of heal wounds. HP restored. You open the door. An adder, a weasel, a worm, an ogre and a zombie come into view. The adder hisses angrily. The ogre shouts! You hit the ogre. You bite the ogre, but do no damage. The ogre is lightly wounded. The ogre closely misses you. You barely miss the ogre. You bite the ogre. You drain its power. The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓h▓ ▓S▓ ▓Z▓ ▓w▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓!▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see an ogre, a worm, an adder, a bat zombie and a weasel. Vanquished Creatures A bat (D) A giant cockroach (D) 2 hobgoblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hilarita the Vine Stalker Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 31 | D | Noticed an ogre 33 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.7 Fighting | 3 | 3.0 Shields | 3 | 3.0 Armour | | 2.7 Action || total -------------------------++------- Melee: Long sword || 14 Bite || 5 Armor: Scale mail || 3 Dodge: Dodged || 6 Block: Shield || 3 Rpst.: Long sword || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+---------