Crawl Stoat Soup version 0.23-s1-142-g448f6f51fd (console) character file. 3 damerell the Magician (level 1, -1/13 HPs) Began as a Mummy Enchanter on Sept 26, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (58 turns). damerell the Magician (Mummy Enchanter) Turns: 58, Time: 00:01:06 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 0/4 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn c - ring of protection from cold MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) Skills: - Level 0.7 Short Blades - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.8 Spellcasting + Level 2.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex 9/90 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice 5/50 19% 2 N/A Confuse Hex 9/100 22% 3 N/A Tukima's Dance Hex 9/100 22% 3 N/A Dazzling Spray Conj/Hex 5/50 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Altars to gods listed above are guaranteed either in the Temple or between levels 2 and 9 of the Dungeon. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You now have 4 gold pieces. Unknown command. Found a sapphire potion. You now have 18 gold pieces (gained 14). c - a knobbly jade ring Put on which piece of jewellery? (? for menu, Esc to quit) c - a ring of protection from cold (left hand) A frilled lizard comes into view. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 62%) The frilled lizard is outlined in light. Found 25 bolts. A goblin comes into view. It is wielding a club. You hit the frilled lizard. The frilled lizard is heavily wounded. The goblin shouts! You hear a bark! x3 The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! Ceb's ghost (weakling Felid Enchanter) comes into view. Its baleful gaze is fixed on a goblin. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 62%) You miscast Corona. You are very lightly contaminated with residual magic. Your skin glows momentarily. A jackal comes into view. Ceb's ghost casts a spell at the goblin. The goblin resists with significant effort. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (chance to defeat MR: 62%) The goblin is outlined in light. A jackal comes into view. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. You hit the goblin. You kill the goblin! Ceb's ghost fades from view, its vengeance complete. A jackal comes into view. Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal is outlined in light. The jackal barks! You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal stops glowing. The jackal barely misses you. A jackal comes into view. Press: ? - help, v - describe, . - travel Here: a jackal The floor. Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal is outlined in light. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you. Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 62%) The jackal is outlined in light. The jackal barely misses you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... .............#h...........# ###.#.# #..@#...##).....# #... #..#..#...# .h..... #.#. # #.#.#...# ....... #.#.#...# h....## # .#....# .....# ....... .....# .(...........# #. .. You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | damerell the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 33 | D:1 | Noticed ceb's ghost (weakling FeEn) 37 | D:1 | Witnessed revenge of ceb's ghost on a goblin. 57 | D:1 | HP: 1/13 [jackal (3)] 58 | D:1 | Slain by a jackal Vault maps used: D:1: ebering_trefoil_3fold, serial_bayou_pond_b Action || total -------------------------++------- Melee: Dagger || 16 Cast: Corona || 5 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 3 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+---------