Crawl Stoat Soup version 0.23-s1-142-g448f6f51fd (console) character file. 44 damerell the Magician (level 3, -4/26 HPs) Began as a Mummy Enchanter on Sept 25, 2021. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:07:59 (1948 turns). damerell the Magician (Mummy Enchanter) Turns: 1948, Time: 00:08:00 Health: -4/26 AC: 3 Str: 12 XL: 3 Next: 41% Magic: 3/7 EV: 12 Int: 14 God: Gold: 27 SH: 0 Dex: 12 Spells: 2/8 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . i - +0 pair of gloves MR ..... Harm . (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 76 stones (quivered) Armour b - a +0 robe (worn) i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) j - a +0 leather armour (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of teleportation {unknown} f - a scroll of enchant weapon h - 2 scrolls of remove curse Skills: + Level 1.5 Fighting - Level 0.7 Short Blades - Level 1.5 Dodging + Level 2.9 Stealth - Level 3.0 Spellcasting - Level 3.0 Hexes + Level 0.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex 10/90 6% 1 N/A b - Ensorcelled Hibernat Hex/Ice 7/50 16% 2 N/A c - Tukima's Dance Hex 10/100 19% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex 10/100 19% 3 N/A Dazzling Spray Conj/Hex 6/50 34% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Altars to gods listed above are guaranteed either in the Temple or between levels 2 and 9 of the Dungeon. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 55%) The bat resists with significant effort. The bat hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 55%) The bat looks drowsy... The helpless bat fails to defend itself. You puncture the bat! You kill the bat! e - 76 stones (gained 1) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. An adder comes into view. Found four items. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 54%) The adder is outlined in light. Throwing (i - inventory) e - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing) You throw a stone. The stone barely misses the adder. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing, chance to defeat MR: 47%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. A chill runs through your body. The adder bites you. The adder closely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing, chance to defeat MR: 47%) The adder resists with some effort. The adder bites you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (softly glowing, chance to defeat MR: 47%) The adder looks drowsy... The helpless adder fails to defend itself. You puncture the adder! The adder is severely wounded. The adder misses you. You hit the adder. You kill the adder! Your magical contamination has completely faded away. Magic restored. HP restored. You now have 15 gold pieces. You now have 27 gold pieces (gained 12). e - 76 stones (gained 1) You see here a bread ration. d - 2 scrolls labeled HIXZOI FUFFI (gained 1) A worm comes into view. A worm comes into view. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 48%) The worm resists with some effort. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to defeat MR: 48%) The worm looks drowsy... The helpless worm fails to defend itself. You puncture the worm! The worm is almost dead. You hit the worm but do no damage. The worm is almost dead. The worm barely misses you. You hit the worm. The worm is almost dead. You hit the worm. The worm is almost dead. The worm bites you! You hit the worm. The worm is almost dead. The worm bites you! You hit the worm but do no damage. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you! You die... #.#w####.# #.#@# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.## #.%..## # #...<.##.# #(%......# # #.....###..... #.........#.#. #.#.####### #.#.# #.#.. #.#### You could see 2 worms. Vanquished Creatures An adder (D:2) An ooze (D:1) A leopard gecko (D:1) 4 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | damerell the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 472 | D:1 | HP: 2/14 [ooze (5)] 473 | D:1 | Reached XP level 2. HP: 4/20 MP: 4/6 477 | D:1 | HP: 2/20 [bat (1)] 797 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 888 | D:1 | HP: 5/20 [leopard gecko (4)] 890 | D:1 | Reached skill level 1 in Fighting 1429 | D:1 | Reached XP level 3. HP: 21/26 MP: 1/7 1434 | D:1 | Learned a level 3 spell: Tukima's Dance 1948 | D:2 | Slain by a worm Vault maps used: D:1: lemuel_arrival_room, kennysheep_nondescript D:2: minmay_door_square, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | 1 | 1.5 Hexes | 3 | 3.0 Short Blades | | 0.7 Dodging | | 1.5 Stealth | | 2.9 Ice Magic | | 0.6 Action || total -------------------------++------- Melee: Dagger || 105 Throw: Stone || 43 Cast: Corona || 19 Ensorcelled Hiber || 15 Use: Scroll || 2 Stab: Sleeping || 10 Armor: Robe || 13 Dodge: Dodged || 70 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 12 | 52 | 18.8 | 8 | 19 | 29.6 | 1948 +---------+---------+-------+---------+---------+-------+--------- D:1 | 12 | 39 | 23.5 | 8 | 18 | 30.8 | 1839 D:2 | 0 | 13 | 0.0 | 0 | 1 | 0.0 | 109 +---------+---------+-------+---------+---------+-------+---------