Crawl Stoat Soup version 0.23-s1-136-g0dca7cb861 (console) character file. 333 damerell the Skirmisher (level 6, -1/63 HPs) Began as an Ogre Skald on Sept 9, 2021. Was a Believer of Uskayaw. Slain by an ogre ... wielding a +0 giant club (12 damage) ... on level 4 of the Dungeon. The game lasted 00:20:03 (4526 turns). damerell the Skirmisher (Ogre Skald) Turns: 4526, Time: 00:20:04 Health: -1/63 AC: 11 Str: 17 XL: 6 Next: 53% Magic: 1/5 (10) EV: 10 Int: 15 God: Uskayaw [**....] Gold: 117 SH: 0 Dex: 8 Spells: 2/11 levels left rFire . . . SeeInvis . a - +2 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Warding . j - +0 cloak rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +......... v - amulet of regeneration HPRegen 0.60/turn (no ring) MPRegen 0.12/turn (no ring) @: protection aura, infusing, unshrouded, singing, 5 MP reserved for charms, 0.04 MP regen used to sustain charms A: large, unfitting armour, tough skin 1 a: Stomp, Line Pass, Renounce Religion, End Permanent Enchantments You were on level 4 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +2 mace of protection (weapon) (You found it on level 3 of the Dungeon) h - a +0 flail (You took it off an orc priest on level 3 of the Dungeon) s - a +0 mace y - a +0 morningstar (You took it off an orc on level 3 of the Dungeon) Missiles i - 60 stones (quivered) w - 23 poisoned darts Armour b - a +0 robe (worn) j - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery u - an uncursed ring of ice (You found it on level 3 of the Dungeon) v - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) Wands p - a wand of iceblast (7 charges) Scrolls g - a scroll of enchant weapon {unknown} k - 2 scrolls of amnesia {unknown} l - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of remove curse t - a scroll of magic mapping {unknown} Potions c - a potion of curing e - a potion of flight {unknown} m - a potion of invisibility {unknown} q - 2 potions of berserk rage x - a potion of magic z - a potion of mutation {unknown} Comestibles d - 5 bread rations f - 3 meat rations r - 4 chunks of flesh Skills: + Level 4.4 Fighting + Level 3.5 Maces & Flails - Level 3.0 Dodging - Level 3.2 Spellcasting - Level 3.3 Charms * Level 1.6 Necromancy - Level 1.3 Translocations + Level 1.5 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 12/25 4% 1 #...... b - Shroud of Golubria Chrm/Tloc 9/50 11% 2 ##..... c - Song of Slaying Chrm 12/100 8% 2 ##..... d - Regeneration Chrm/Necr 9/200 56% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spectral Weapon Hex/Chrm 7/100 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Okawaru Uskayaw Vehumet Yredelemnul Altars to gods listed above are guaranteed either in the Temple or between levels 2 and 9 of the Dungeon. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You sock the water moccasin skeleton! The water moccasin skeleton is heavily damaged. Your shroud bends the water moccasin skeleton's attack away. The water moccasin skeleton misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton closely misses you. The water moccasin skeleton barely misses you. You sock the water moccasin skeleton! The water moccasin skeleton is almost destroyed. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton! You destroy the water moccasin skeleton! You can now pass through a line of other dancers. You can no longer pass through a line of other dancers. Magic restored. i - 62 stones (gained 1) Found a rapier. i - 63 stones (gained 1) i - 64 stones (gained 1) A frilled lizard comes into view. Throwing (i - inventory. (/) - cycle) i - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) You throw a stone. The stone hits the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is heavily wounded. Throwing (i - inventory. (/) - cycle) i - 63 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You throw a stone. The stone completely misses the frilled lizard. Throwing (i - inventory. (/) - cycle) i - 62 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) You throw a stone. The stone closely misses the frilled lizard. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You sock the frilled lizard! Your weapon exudes an aura of protection. You kill the frilled lizard! Some of the chunks of flesh in your inventory have rotted away. You butcher the frilled lizard corpse. r - 4 chunks of flesh (gained 1) You see here a frilled lizard skeleton. x2 z - a viscous yellow potion i - 62 stones (gained 1) i - 63 stones (gained 1) An ogre and a skeleton come into view. You see here a frilled lizard skeleton. Throwing (i - inventory. (/) - cycle) i - 63 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a stone. The stone barely misses the ogre. Throwing (i - inventory. (/) - cycle) i - 62 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You throw a stone. The stone hits the ogre. The ogre is lightly wounded. Throwing (i - inventory. (/) - cycle) i - 61 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You throw a stone. The stone barely misses the ogre. You sock the jackal skeleton! Your weapon exudes an aura of protection. You destroy the jackal skeleton! You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Your shroud falls apart! You barely miss the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre! The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You can now pass through a line of other dancers. You completely miss the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Okay, then. You thump the ogre! The ogre is almost dead. The ogre barely misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a giant club!! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is almost dead. The ogre hits you with a giant club! You die... #.# #.#.O........... #<###.#@##...####.#. #.......##.#.# ..............##.#.# #........##.####.#.# #.#.###.###.# ....# # #.#. #.# ....# ..# # ... .....# ### ... .... .)... ..... You could see an ogre. Vanquished Creatures A water moccasin skeleton (D:4) An orc priest (D:3) An iguana (D:3) Natasha (thrice) (D:2) 6 adders An ooze (D:3) 4 worms 2 dart slugs (D:1) 4 leopard geckos 4 orcs (D:3) A ball python (D:3) 6 bats 6 giant cockroaches 7 goblins 6 hobgoblins 5 jackals 8 kobolds 4 frilled lizards 2 gnoll zombies (D:2) A jackal skeleton (D:4) 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | damerell the Ogre Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 279 | D:1 | Reached XP level 2. HP: 28/29 MP: 2/5 283 | D:1 | Learned a level 2 spell: Shroud of Golubria 496 | D:1 | Reached skill level 3 in Fighting 798 | D:1 | Reached XP level 3. HP: 37/37 MP: 0/7 802 | D:1 | Learned a level 2 spell: Song of Slaying 1413 | D:2 | Noticed Natasha 1650 | D:2 | Found a hide-covered altar of Uskayaw. 1727 | D:2 | Reached skill level 1 in Translocations 1771 | D:2 | Killed Natasha 1771 | D:2 | Reached XP level 4. HP: 16/45 MP: 0/8 2168 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2168 | D:2 | Found a radiant altar of Vehumet. 2274 | D:2 | Noticed Natasha 2292 | D:2 | Killed Natasha 2292 | D:2 | Reached XP level 5. HP: 24/54 MP: 1/9 2301 | D:2 | Learned a level 4 spell: Regeneration 2357 | D:2 | Noticed Natasha 2365 | D:2 | HP: 11/54 [Natasha (6)] 2366 | D:2 | Killed Natasha 2843 | D:2 | Found a basalt altar of Yredelemnul. 2896 | D:2 | Found a faded altar of an unknown god. 3034 | D:2 | Became a worshipper of Uskayaw the Reveler 3076 | D:3 | Reached * piety under Uskayaw 3083 | D:3 | Reached ** piety under Uskayaw 3085 | D:3 | Reached skill level 4 in Fighting 3482 | D:3 | Found an iron altar of Okawaru. 3563 | D:3 | Reached XP level 6. HP: 62/62 MP: 1/10 3693 | D:3 | Reached skill level 1 in Invocations 3865 | D:3 | Reached skill level 1 in Necromancy 4525 | D:4 | HP: 10/63 [ogre/giant club (18)] 4526 | D:4 | Slain by an ogre Vault maps used: D:1: psy_arrival_radial02 D:2: eat_drink_and_be_merry_uskayaw, lemuel_zombie_altar_yredelemnul, gammafunk_temple_overflow_elements, chequers_ecumenical_altar_island, uniq_natasha D:3: okawaru_ov_weapons_minmay, serial_curves, eino_curves_01, eino_curves_04, eino_curves_02, eino_curves_03, first_bread, grunt_ministairs_11 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.4 Charms | 3 | 3.3 Translocations | 1 | 1.3 Spellcasting | 3 | 3.2 Maces & Flails | 3 | 3.5 Invocations | 1 | 1.5 Necromancy | 1 | 1.6 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 83 | 118 || 201 Morningstar | | 22 || 22 Throw: Stone | 54 | 99 || 153 Cast: * Infusion | 34 | 50 || 84 * Shroud of Golub | 15 | 24 || 39 * Song of Slaying | 17 | 39 || 56 Use: Scroll | 2 | 5 || 7 Potion | | 1 || 1 Eat: Chunk | 3 | 7 || 10 Fruit | | 2 || 2 Armor: Robe | 12 | 29 || 41 Dodge: Dodged | 36 | 52 || 88 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 46 | 431 | 9.6 | 9 | 69 | 11.5 | 4526 +---------+---------+-------+---------+---------+-------+--------- D:1 | 10 | 39 | 20.4 | 4 | 23 | 14.8 | 1473 D:2 | 5 | 160 | 3.0 | 2 | 17 | 10.5 | 1591 D:3 | 31 | 163 | 16.0 | 3 | 26 | 10.3 | 1357 D:4 | 0 | 69 | 0.0 | 0 | 3 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+---------