Crawl Stoat Soup version 0.22.2-61-g59afa36149 (console) character file. 109 damerell the Charmwright (level 4, 0/49 HPs) Began as a Vampire Skald on July 17, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:08:48 (2255 turns). damerell the Charmwright (Vampire Skald) Turns: 2255, Time: 00:08:49 Health: 0/49 AC: 22 Str: 11 XL: 4 Next: 59% Magic: 2/4 (7) EV: 2 Int: 20 God: Gold: 68 SH: 0 Dex: 18 Spells: 4/7 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... f - amulet of the acrobat HPRegen 0.36/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, agile, lethally poisoned (0 -> -5), tree-form, regenerating quickly, infusing, unshrouded, 3 MP reserved for charms, 0.05 MP regen used to sustain charms A: see invisible a: End Permanent Enchantments You were on level 2 of the Dungeon. You were very full. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles g - 83 stones (quivered) Armour b - a +0 leather armour (melded) Jewellery e - an uncursed amulet of faith f - an amulet of the acrobat (around neck) Scrolls c - a scroll of noise {unknown} h - a scroll of blinking {unknown} l - a scroll of fear {unknown} n - a scroll of immolation {unknown} Potions d - 5 potions of blood i - 2 potions of magic Skills: - Level 2.0 Fighting + Level 2.5 Long Blades - Level 1.0 Armour + Level 3.2 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.2 Charms - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #### 1% 1 #...... b - Shroud of Golubria Chrm/Tloc ###... 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ####.... 1% 2 ##..... Regeneration Chrm/Necr ###....... 2% 3 ###.... Spectral Weapon Hex/Chrm ###..... 2% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:1 digging vault Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) ((You can survive without breathing.)) Message History You kill the jackal! Things that are here: a jackal corpse x2 Drinking blood from a jackal corpse. This warm blood tastes delicious! You bottle the corpse's blood. d - 6 potions of blood (gained 1) You reconstruct your distorting shroud. g - 80 stones (gained 1) g - 81 stones (gained 1) g - 82 stones (gained 1) g - 83 stones (gained 1) g - 84 stones (gained 1) g - 86 stones (gained 2) n - a scroll labeled POSEIG YCVE You now have 68 gold pieces (gained 2). You open the door. A ball python and a hobgoblin come into view. The hobgoblin shouts! An adder comes into view. Found a sacrificial altar of Ru. Throwing (i - inventory) g - 86 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (blind, hasn't noticed you) You throw a stone. The adder hisses angrily. The stone hits the ball python. The ball python is heavily wounded. An ooze comes into view. There is an open door here. Unknown command. Throwing (i - inventory) g - 85 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (heavily wounded, blind, hasn't noticed you) You throw a stone. The ooze quivers. The stone hits the adder. The adder is lightly wounded. Throwing (i - inventory) g - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, softly glowing) You throw a stone. The ball python hisses angrily. The stone hits the adder but does no damage. The adder is lightly wounded. Your shroud bends the adder's attack away. You barely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! Your shroud falls apart! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. x2 One of your 6 potions of blood rots away. You barely miss the adder. The ball python hisses angrily. Your bite misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is lightly wounded. The ball python hisses angrily. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. The ooze jiggles. You closely miss the adder. Your bite misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of agility. You feel agile all of a sudden. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 The ball python hisses angrily. You hit the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The ooze barely misses you. Okay, then. You hit the ooze. The ooze is heavily wounded. You die... #.......... ##..♣####### ####### #...#J..# ......# #...#g(.# ..###########...#..(.. ####...[.#......###._.# ##.............# S.... #..............# #... #..............# ... #..............+## #....†............ #...............## #...............# ##..............## .........#.<...## ####...#...##### ######(...## You could see an ooze, a hobgoblin and a ball python (blind). Vanquished Creatures 6 adders (D:2) An ooze (D:1) A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:1) A ball python (D:2) A giant cockroach (D:1) 5 hobgoblins (D:1) 4 jackals (D:2) A kobold (D:2) A weasel (D:2) 6 bats 3 frilled lizards 6 goblins 9 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | damerell the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 70 | D:1 | Upgraded the game from 0.22.2-59-g09ee343497 to | 0.22.2-61-g59afa36149 177 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/5 234 | D:1 | Reached skill level 1 in Armour 284 | D:1 | Reached skill level 1 in Stealth 290 | D:1 | Learned a level 2 spell: Shroud of Golubria 964 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/6 1393 | D:2 | Reached skill level 4 in Charms 1721 | D:2 | Reached XP level 4. HP: 28/33 MP: 1/7 1821 | D:2 | Reached skill level 1 in Translocations 2240 | D:2 | Found a sacrificial altar of Ru. 2250 | D:2 | HP: 7/33 [adder (3)] 2251 | D:2 | HP: 2/33 [adder (4)] 2255 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup, roderic_serpentine_path, due_unseen_surprise D:2: lemuel_upstairs_altar, amethyst_overflow_temple_binary, minmay_misc_feat_four_crosses, nicolae_ru_great_annihilating_truth Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.0 Stealth | 1 2 | 2.1 Fighting | 2 | 2.0 Charms | 4 | 4.2 Dodging | 3 | 3.2 Translocations | 1 | 1.0 Long Blades | | 2.5 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 61 | 32 || 93 Bite | 8 | 2 || 10 Throw: Stone | 37 | 51 || 88 Cast: Infusion | 1 | || 1 Shroud of Golubri | 1 | || 1 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Stab: Sleeping | 3 | || 3 Distracted | 1 | || 1 Eat: Corpse | 14 | 2 || 16 Armor: Leather armour | 12 | 6 || 18 Skin | | 2 || 2 Dodge: Dodged | 26 | 8 || 34 Rpst.: Falchion | 9 | 1 || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 39 | 117 | 25.0 | 12 | 36 | 25.0 | 2255 +---------+---------+-------+---------+---------+-------+--------- D:1 | 16 | 32 | 33.3 | 7 | 18 | 28.0 | 1386 D:2 | 23 | 85 | 21.3 | 5 | 18 | 21.7 | 869 +---------+---------+-------+---------+---------+-------+---------