Crawl Stoat Soup version 0.23-ish-dec24-9-g5f1b5960d5 (console) character file. 3 hilarita the Charmwright (level 1, -2/16 HPs) Began as a Merfolk Skald on Jan 14, 2025. Slain by a goblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (14 turns). hilarita the Charmwright (Merfolk Skald) Turns: 14, Time: 00:00:21 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 50% Magic: 0/2 (3) EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infusing, 1 MP reserved for charms, 0.01 MP regen used to sustain charms A: change form in water, swift swim, stealthy swim a: End Permanent Enchantments You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Skills: - Level 2.1 Fighting * Level 3.2 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 9/25 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm 9/100 14% 2 ###.... Shroud of Golubria Chrm/Tloc 5/50 26% 2 ###.... Spectral Weapon Hex/Chrm 5/100 47% 3 ####... Regeneration Chrm/Necr 5/200 87% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a rat corpse. You hit the rat. You kill the rat! A rat comes into view. You hit the rat. You kill the rat! Unknown command. You barely miss the goblin. The goblin hits you with a club. You closely miss the goblin. The goblin completely misses you. You hit the goblin but do no damage. The goblin hits you with a club. You barely miss the goblin. The goblin hits you with a club. You hit the goblin. You kill the goblin! You hit the goblin. The goblin is almost dead. The goblin hits you with a club. You barely miss the goblin. The goblin is almost dead. The goblin hits you with a club! You die... #### ..# ..### ### #...# .... #...# # ..... #...##.# ....rr##......# (..rrrg@#<..## ...rrr##.....# ....r #......# .... #......... ### #......### ..###..# .... ..# #### #.# .# You could see a goblin and 9 rats. Vanquished Creatures A goblin (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hilarita the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 14 | D:1 | Slain by a goblin Vault maps used: D:1: erik_arrival_orb_chamber Action || total -------------------------++------- Melee: Spear || 11 Cast: * Infusion || 3 Dodge: Dodged || 1 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 14 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 14 +---------+---------+-------+---------+---------+-------+---------