Crawl Stoat Soup version 0.23-ish-327-77-gf4181d80ca (console) character file. 35 hilarita the Poker (level 3, -3/27 HPs) Began as a Merfolk Skald on Mar 28, 2024. Slain by Terence ... wielding a +1 flail of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (1254 turns). hilarita the Poker (Merfolk Skald) Turns: 1254, Time: 00:04:18 Health: -3/27 AC: 3 Str: 12 XL: 3 Next: 35% Magic: 5/5 (6) EV: 12 Int: 12 God: Gold: 83 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, infusing, 1 MP reserved for charms, 0.10 MP regen used to sustain charms A: change form in water, swift swim, stealthy swim a: End Permanent Enchantments You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 3 scrolls of remove curse Potions g - a potion of curing Comestibles c - a meat ration d - a bread ration Skills: - Level 2.1 Fighting * Level 4.3 Polearms - Level 0.6 Armour + Level 3.4 Dodging + Level 2.3 Spellcasting - Level 3.2 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm 9/25 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm 9/100 13% 2 ###.... Shroud of Golubria Chrm/Tloc 5/50 26% 2 ###.... Spectral Weapon Hex/Chrm 5/100 45% 3 ####... Regeneration Chrm/Necr 5/200 86% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You barely miss Terence. Terence is heavily wounded. You hit Terence. Terence is heavily wounded. Terence hits you with a flail of venom! You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a flail of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel better. Terence hits you with a flail of venom! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You are confused. You feel invigorated. Terence hits you with a flail of venom! You die... #...#.......#.# #####.#######.# #...........# ###.######### #.# #.# #.# #.# #.# #.# #@# #@# .$............. #r@##......#### #......# #......# #......# .......# ........# You could see Terence. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 4 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:2) 9 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hilarita the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 798 | D:1 | Reached skill level 4 in Polearms 924 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/6 1230 | D:2 | Noticed Terence 1254 | D:2 | Slain by Terence Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: grunt_temple_overflow_diamond, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.4 Polearms | 4 | 4.3 Fighting | | 2.1 Armour | | 0.6 Spellcasting | | 2.3 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 96 Throw: Throwing net || 1 Cast: * Infusion || 20 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 1 Held in net/web || 2 Eat: Chunk || 1 Armor: Leather armour || 10 Dodge: Dodged || 35 * Casting counts for permanent charms are approximate representations of how often the player would have had to cast a non-permanent spell for the same benefits. Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 6 | 45 | 11.8 | 3 | 22 | 12.0 | 1254 +---------+---------+-------+---------+---------+-------+--------- D:1 | 6 | 42 | 12.5 | 3 | 20 | 13.0 | 1097 D:2 | 0 | 3 | 0.0 | 0 | 2 | 0.0 | 157 +---------+---------+-------+---------+---------+-------+---------