Crawl Stoat Soup version 0.23-ish-327-176-ga79fb2b536 (console) character file. 25 damerell the Sneak (level 3, -10/21 HPs) Began as a Gargoyle Enchanter on Dec 6, 2024. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (1513 turns). damerell the Sneak (Gargoyle Enchanter) Turns: 1513, Time: 00:05:20 Health: -10/21 AC: 13 Str: 12 XL: 3 Next: 4% Magic: 6/6 EV: 2 Int: 15 God: Gold: 37 SH: 0 Dex: 10 Spells: 4/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . m - +0 plate armour rPois ∞ Spirit . (no helmet) rElec + Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, invisible A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 29 stones (quivered) Armour b - a +0 robe m - a +0 plate armour (worn) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of remove curse k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} n - a scroll of enchant armour {unknown} Potions h - a potion of lignification Comestibles f - a bread ration g - a chunk of flesh i - a meat ration Skills: + Level 2.2 Fighting - Level 0.8 Short Blades + Level 0.1 Armour - Level 1.5 Dodging - Level 3.2 Stealth - Level 2.0 Spellcasting - Level 2.6 Hexes - Level 1.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice 7/50 100% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex 9/100 100% 3 ###.... Dazzling Spray Conj/Hex 5/50 100% 3 ###.... Tukima's Dance Hex 9/100 100% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. HP restored. e - 28 stones (gained 1) e - 29 stones (gained 1) You see here a leather armour. n - a scroll labeled SISEOP QAZXOLE Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! You fade into invisibility! Sigmund casts a spell at you. You are confused. You are very lightly contaminated with residual magic. Sigmund points at something and mumbles some strange words. You see here 2 stones. Unknown command. Sigmund casts a spell at something. You see here 2 stones. You feel less confused. Sigmund gestures at something while chanting. You hit Sigmund but do no damage. Sigmund points at you and mumbles some strange words. You resist with significant effort. You hit Sigmund but do no damage. Your plate armour prevents you from hitting Sigmund. Sigmund hits you but does no damage. You closely miss Sigmund. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is lightly wounded. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you with a scythe. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is lightly wounded. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund hits you with a scythe. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a scythe! You closely miss Sigmund. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel better. Sigmund hits you with a scythe! * * * LOW HITPOINT WARNING * * * You feel better. Sigmund barely misses you. You closely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you but does no damage. You barely miss Sigmund. Sigmund is moderately wounded. You flicker for a moment. You catch the helpless Sigmund completely off-guard! You puncture Sigmund! Sigmund is severely wounded. Sigmund drinks a potion. Sigmund is healed! Your plate armour prevents you from hitting Sigmund. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund hits you with a scythe! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You're too confused to move! Sigmund hits you with a scythe. * * * LOW HITPOINT WARNING * * * You flicker back into view. Sigmund says, "Don't worry, I'll kill you fast." Sigmund completely misses you. You fade into invisibility! You feel less confused. Sigmund casts a spell at you. You are confused. You see here a leather armour. You bump into the rock wall. You feel less confused. Sigmund hits you from afar with a scythe! Ouch! That really hurt! You die... #.. #.# ..... #. #@# #### #.##.### #..@[..# ##.....# #.....# #..(..# #.....# ####### You could see Sigmund. Vanquished Creatures A leopard gecko (D:2) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A ball python (D:1) 6 bats A frilled lizard (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | damerell the Gargoyle Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 290 | D:1 | Reached skill level 1 in Fighting 411 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 439 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1035 | D:1 | Reached skill level 1 in Ice Magic 1281 | D:2 | Found a white marble altar of Elyvilon. 1349 | D:2 | Reached XP level 3. HP: 13/21 MP: 6/6 1468 | D:2 | Noticed Sigmund 1489 | D:2 | HP: 6/21 [Sigmund/scythe (10)] 1491 | D:2 | HP: 1/21 [Sigmund/magic dart (5)] 1501 | D:2 | HP: 2/21 [Sigmund/scythe (8)] 1513 | D:2 | Mangled by Sigmund Vault maps used: D:1: evilmike_arrival_plus D:2: lemuel_round_altar, grunt_temple_overflow_open, dk_vineyard_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Ice Magic | 1 | 1.1 Short Blades | | 0.8 Armour | | 0.1 Dodging | | 1.5 Stealth | | 3.2 Spellcasting | | 2.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 84 Throw: Stone || 16 Cast: Ensorcelled Hiber || 6 Use: Scroll || 3 Potion || 4 Stab: Sleeping || 12 Invisible || 1 Eat: Chunk || 2 Armor: Robe || 15 Plate armour || 12 Dodge: Dodged || 38 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 1 | 35 | 2.8 | 1 | 21 | 4.5 | 1513 +---------+---------+-------+---------+---------+-------+--------- D:1 | 1 | 30 | 3.2 | 1 | 19 | 5.0 | 1275 D:2 | 0 | 5 | 0.0 | 0 | 2 | 0.0 | 238 +---------+---------+-------+---------+---------+-------+---------