Crawl Stoat Soup version 0.23-ish-327-141-g6c556f04ca (console) character file. 16364 ceb the Merchant of Misery (level 12, -4/82 HPs) Began as a Faerie Dragon Necromancer on July 14, 2024. Was a Believer of Kikubaaqudgha. Slain by a five-headed hydra (13 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:38:21 (14900 turns). ceb the Merchant of Misery (FDNe) Turns: 14900, Time: 00:38:23 Health: -4/82 AC: 8 Str: 6 XL: 12 Next: 36% Magic: 15/23 (26) EV: 20 Int: 22 God: Kikubaaqudgha [**....] Gold: 396 SH: 6 Dex: 15 Spells: 19/31 levels left rFire + . . SeeInvis . b - +4 scimitar (freeze) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Warding . U - scarf {RMsl} rCorr . Reflect . E - +0 pair of gloves MR +.... Harm . G - +0 pair of boots Stlth +......... M - amulet of regeneration HPRegen 1.63/turn P - ring of protection from fire MPRegen 0.20/turn u - +1 ring of evasion @: flying, regenerating, repel missiles, 3 MP reserved for charms, 0.10 MP regen used to sustain charms A: small, sparkly, unfitting armour, magic attunement, magical scales, able to fly a: Stop Flying, Receive Corpses, Renounce Religion, End Permanent Enchantments You were on level 4 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You were hungry. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 648 gold pieces. You spent 252 gold pieces at shops. Inventory: Hand Weapons a - the +5 hunting sling of Luxury {venom, rF+ Str+4 Int+3} (You found it on level 7 of the Dungeon) It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. b - a +4 scimitar of freezing (weapon) Missiles k - 15 boomerangs (quivered) n - 274 stones I - 21 sling bullets R - 2 darts of blinding V - 29 poisoned darts Armour E - a +0 pair of gloves (worn) G - a +0 pair of boots (worn) U - a scarf of repulsion (worn) Jewellery u - a +1 ring of evasion (right hand) y - the amulet of Intercession {Inacc rPois MR- Dex+2} (You found it on level 3 of the Lair of Beasts) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. M - an amulet of regeneration (around neck) N - an uncursed ring of positive energy P - a ring of protection from fire (left hand) Wands d - 2 wands of digging (13 charges) f - 2 wands of charm monster (32 charges) T - 2 wands of iceblast (14 charges) W - 2 wands of acid (20 charges) Y - a wand of polymorph (4 charges) Scrolls j - 7 scrolls of teleportation o - 3 scrolls of remove curse q - 2 scrolls of enchant armour {unknown} v - 6 scrolls of enchant weapon {unknown} w - 3 scrolls of blinking {unknown} x - 3 scrolls of amnesia A - a scroll of silence C - 2 scrolls of fear K - 3 scrolls of fog Q - a scroll of brand weapon {unknown} Z - 2 scrolls of magic mapping Potions e - 11 potions of curing {unknown} g - 2 potions of cancellation {unknown} h - 3 potions of lignification l - 4 potions of magic {unknown} m - 2 potions of invisibility {unknown} p - 4 potions of agility s - a potion of haste t - 3 potions of might {unknown} z - 4 potions of heal wounds L - 3 potions of brilliance {unknown} O - a potion of mutation {unknown} Miscellaneous X - a lamp of fire Comestibles c - 15 bread rations i - 11 meat rations Skills: + Level 7.7 Fighting + Level 4.1 Slings + Level 9.8 Dodging - Level 1.2 Stealth + Level 10.0 Spellcasting * Level 15.0 Necromancy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Necrotise Necr 25/25 0% 1 None b - Animate Dead Necr N/A 1% 4 None c - Vampiric Draining Necr 67/200 1% 3 None d - Regeneration Chrm/Necr 44/200 2% 4 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corpse Rot Necr N/A 1% 2 None Sublimation of Blood Necr 67/200 1% 2 None Apportation Tloc 11/50 6% 1 None Confusing Touch Hex 11/50 6% 1 None Summon Small Mammal Summ 11/25 6% 1 None Confuse Hex 11/100 19% 3 None Gell's Gravitas Tloc 11/200 19% 3 None Petrify Tmut/Erth 11/100 52% 4 None Metabolic Englaciation Hex/Ice 11/200 86% 5 None Yara's Violent Unravell Hex/Tmut 11/200 86% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (4/6) D:9 Shoals (0/4) Lair:2 Snake (0/4) Lair:2 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Ihp'ix Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * D:7 ! Annotations: Lair:2 exclusion: oklob plant Innate Abilities, Weirdness & Mutations Your sparkly wings attract attention (Stealth-). You are small and have problems with some larger weapons. You cannot fit into any form of body armour. Your spells do not cause hunger; their MP costs are reduced by 1. Your shimmering scales repel attacks (AC +6, SH +6). You can fly continuously. Message History You feel life coursing into your body. You block the five-headed hydra's attack. The five-headed hydra barely misses you. You block the five-headed hydra's attack. The five-headed hydra bites you but does no damage. The five-headed hydra completely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (heavily wounded) The five-headed hydra is heavily wounded. You feel life coursing into your body. The five-headed hydra bites you! The five-headed hydra misses you. The five-headed hydra barely misses you. The five-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The five-headed hydra bites you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ##.# ###@# ###SD## #.P